Status effects

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There are several status effects in Atlas Reactor, both positive and negative. Applying a status effect takes effect in the phase after the phase it was applied. An example would be an Asana using her Rebounding Charge ability to dash across the battlefield, picking up a red pickup and then hitting an enemy. The might will not apply to the damage dealt by Rebounding Charge but would apply to damage dealt by Retribution during blast phase. This also result in a blue pickup picked during movement phase to not apply to the movement of this turn, while haste granted by a prep ability will apply to movement of this turn.

Opposing debuffs like might and weak are additive modifiers and therefor cancel each other out.

Buffs[edit | edit source]

Might[edit | edit source]

Increases damage dealt by 25%.

Haste[edit | edit source]

Allows for 50% increased movement during movement phase.

Unstoppable[edit | edit source]

Character with the unstoppable buff are no longer affected by slow, root, pulls or knockbacks.

Energized[edit | edit source]

Energy gain from abilities is increased by 50%.

Stealth[edit | edit source]

The character becomes invisible. Breaks mometarely if the character uses an ability or is hit by any damage.

Healing[edit | edit source]

Gain a certain amount of health per turn. Amount depends on the source.

Debuffs[edit | edit source]

Weak[edit | edit source]

Decreases damage dealt by 25%.

Slow[edit | edit source]

Decreases movement range by 50% during movement phase.

Root[edit | edit source]

Completely negates the ability to move during movement phase. Does not affect dashes.

Scrambled[edit | edit source]

Chararacter affected by scrambled can only use their primary ability and catalysts.

Knockback[edit | edit source]

Forcefully moves a character to a new position and root him on that position. When multiple knockback affect the same character within the same turn their vectors add up. Pulls are knockbacks with negativ value.

An example: Elle using Oblivion Shell on an enemy Rampart 3 cells to the left of her while Rampart tries to pull her the same turn using Fusion Lance will result in Rampart being knocked back 3 cells to the left, while Elle will knock herself back 3 cells to the right while being pulled 3 cells to the left resulting her to be knock up in place where she will be rooted.

Revealed[edit | edit source]

Enemies affected by revealed will always be visible even if they enter fog of war, are under the influence of the stealth buff or are on invisibility tiles.